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mateas, michael, interactive, storytelling, story, telling, santa, cruz, uc, class, schema, content, selection, architecture, games, game, system, systems, 2016, framework, content, cavern, doom, dragon's, dragon, dragons, lair, ufo, 54-40
Schema for Content Selection Architectures
04-01
Tyler Brothers
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tylerbrothers1@gmail.com
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